Acting 2
Action Drafting 1
Action/Event 0
Action Points 3
Auction: Dexterity 0
Action Retrieval 2
Action Timer 0
Action Queue 2
Advantage Token 0
Alliances 0
Area Majority / Influence 3
Area Movement 1
Auction/Bidding 3
Auction: Dutch 0
Auction: Sealed Bid 0
Automatic Resource Growth 1
Betting and Bluffing 1
Bias 0
Bingo 0
Campaign / Battle Card Driven 0
Card Play Conflict Resolution 0
Catch the Leader 0
Chaining 2
Chit-Pull System 0
Closed Drafting 2
Comman Cards 0
Communication Limits 2
Connections 1
Contracts 0
Cooperative Game 8
Deck, Bag and Pool Building 4
Deck Construction 1
Deduction 0
Delayed Purchase 0
Dice Rolling 13
Die Icon Resolution 0
Different Worker Types 3
Drawing 0
Elapsed Real Time Ending 0
Enclosure 0
End Game Bonuses 12
Events 1
Finale Ending 1
Flicking 1
Follow 0
Force Commitment 0
Grid Coverage 3
Grid Movement 6
Hand Management 29
Hexagon Grid 7
Hidden Movement 0
Hidden Roles 0
Hidden Victory Points 1
Highest-Lowest Scoring 0
Hot Potato 9
I Cut 0
Income 3
Increase Value of Unchosen Resources 4
Interrupts 3
Kill Steal 0
Layering 2
Legacy Game 0
Line Drawing 0
Line of Sight 0
Loans 0
Lose a Turn 0
Map Addition 0
Map Deformation 0
Map Reduction 1
Matching 1
Market 1
Melding and Splaying 1
Memory 7
Modular Board 4
Move Through Deck 0
Movement Points 1
Moving Multiple Units 0
Multiple Maps 0
Multi-Use Cards 1
Narrative Choice/Paragraph 0
Negotiation 0
Network and Route Building 2
Once-Per-Game Abilities 1
Open Drafting 23
Ordering 0
Ownership 0
Paper-and-Pencil 1
Pattern Building 8
Pattern Recognition 3
Pick-up and Deliver 1
Pieces as Map 1
Player Elimination 12
Player Judge 0
Point to Point Movement 3
Programmed Movement 1
Push Your Luck 18
Race 3
Random Production 0
Real-Time 1
Re-rolling and Locking 0
Resource to Move 0
Role Playing 4
Roles with Asymmetric Information 0
Roll/Spin and Move 4
Rondel 0
Scenario/Mission/Campaign Game 3
Score-and-Reset Game 0
Secret Unit Deployment 0
Semi-Cooperative Game 0
Set Collection 37
Simulation 0
Single Loser Game 1
Simultaneous Action Selection 2
Solo/Solitaire Game 15
Speed Matching 2
Spelling 0
Stacking and Balancing 1
Stat Check Resolution 0
Static Capture 0
Storytelling 2
Square Grid 4
Sudden Death Ending 0
Tags 4
Take That 16
Targeted Clues 0
Team-Based Game 1
Tech Trees/Tech Tracks 0
Three Dimensional Movement 1
Tile Placement 11
Track Movement 4
Trading 0
Traitor Game 0
Trick-taking 2
Tug of War 0
Turn Order: Auction 0
Turn Order: Claim Action 2
Turn Order: Progressive 3
Turn Order: Stat-Based 1
Turn Order: Time Track 1
Variable Phase Order 0
Variable Player Powers 8
Variable Set-up 13
Victory Points as a Resource 7
Voting 0
You Choose 0
Worker Placement 5
Worker Placement with Dice Workers 2