Acting 0
Action Drafting 0
Action/Event 0
Action Points 9
Auction: Dexterity 0
Action Retrieval 0
Action Timer 0
Action Queue 2
Advantage Token 0
Alliances 0
Area Majority / Influence 0
Area Movement 9
Auction/Bidding 0
Auction: Dutch 0
Auction: Sealed Bid 0
Automatic Resource Growth 1
Betting and Bluffing 0
Bias 1
Bingo 0
Campaign / Battle Card Driven 10
Card Play Conflict Resolution 5
Catch the Leader 0
Chaining 1
Chit-Pull System 0
Closed Drafting 0
Comman Cards 0
Communication Limits 2
Connections 0
Contracts 2
Cooperative Game 36
Deck, Bag and Pool Building 14
Deck Construction 2
Deduction 0
Delayed Purchase 0
Dice Rolling 31
Die Icon Resolution 2
Different Worker Types 0
Drawing 0
Elapsed Real Time Ending 0
Enclosure 0
End Game Bonuses 0
Events 12
Finale Ending 1
Flicking 0
Follow 0
Force Commitment 0
Grid Coverage 0
Grid Movement 8
Hand Management 21
Hexagon Grid 4
Hidden Movement 0
Hidden Roles 1
Hidden Victory Points 0
Highest-Lowest Scoring 0
Hot Potato 0
I Cut 0
Income 0
Increase Value of Unchosen Resources 4
Interrupts 1
Kill Steal 0
Layering 0
Legacy Game 0
Line Drawing 0
Line of Sight 1
Loans 0
Lose a Turn 0
Map Addition 5
Map Deformation 1
Map Reduction 3
Matching 0
Market 1
Melding and Splaying 1
Memory 2
Modular Board 22
Move Through Deck 1
Movement Points 2
Moving Multiple Units 0
Multiple Maps 3
Multi-Use Cards 1
Narrative Choice/Paragraph 10
Negotiation 0
Network and Route Building 0
Once-Per-Game Abilities 4
Open Drafting 6
Ordering 0
Ownership 0
Paper-and-Pencil 1
Pattern Building 0
Pattern Recognition 0
Pick-up and Deliver 10
Pieces as Map 0
Player Elimination 2
Player Judge 0
Point to Point Movement 6
Programmed Movement 0
Push Your Luck 3
Race 5
Random Production 0
Real-Time 0
Re-rolling and Locking 2
Resource to Move 1
Role Playing 19
Roles with Asymmetric Information 0
Roll/Spin and Move 1
Rondel 0
Scenario/Mission/Campaign Game 19
Score-and-Reset Game 0
Secret Unit Deployment 1
Semi-Cooperative Game 3
Set Collection 3
Simulation 1
Single Loser Game 1
Simultaneous Action Selection 2
Solo/Solitaire Game 24
Speed Matching 0
Spelling 0
Stacking and Balancing 0
Stat Check Resolution 4
Static Capture 0
Storytelling 12
Square Grid 4
Sudden Death Ending 1
Tags 0
Take That 3
Targeted Clues 0
Team-Based Game 7
Tech Trees/Tech Tracks 0
Three Dimensional Movement 0
Tile Placement 5
Track Movement 0
Trading 0
Traitor Game 3
Trick-taking 1
Tug of War 0
Turn Order: Auction 0
Turn Order: Claim Action 0
Turn Order: Progressive 2
Turn Order: Stat-Based 0
Turn Order: Time Track 1
Variable Phase Order 0
Variable Player Powers 30
Variable Set-up 6
Victory Points as a Resource 1
Voting 0
You Choose 0
Worker Placement 4
Worker Placement with Dice Workers 0