Acting 1
Action Drafting 1
Action/Event 0
Action Points 6
Auction: Dexterity 0
Action Retrieval 2
Action Timer 0
Action Queue 2
Advantage Token 0
Alliances 1
Area Majority / Influence 10
Area Movement 7
Auction/Bidding 1
Auction: Dutch 1
Auction: Sealed Bid 1
Automatic Resource Growth 0
Betting and Bluffing 0
Bias 1
Bingo 0
Campaign / Battle Card Driven 5
Card Play Conflict Resolution 6
Catch the Leader 0
Chaining 2
Chit-Pull System 0
Closed Drafting 4
Comman Cards 0
Communication Limits 2
Connections 3
Contracts 5
Cooperative Game 29
Deck, Bag and Pool Building 6
Deck Construction 0
Deduction 5
Delayed Purchase 0
Dice Rolling 28
Die Icon Resolution 0
Different Worker Types 0
Drawing 0
Elapsed Real Time Ending 3
Enclosure 1
End Game Bonuses 10
Events 7
Finale Ending 0
Flicking 0
Follow 0
Force Commitment 0
Grid Coverage 1
Grid Movement 7
Hand Management 54
Hexagon Grid 6
Hidden Movement 1
Hidden Roles 3
Hidden Victory Points 1
Highest-Lowest Scoring 0
Hot Potato 8
I Cut 2
Income 3
Increase Value of Unchosen Resources 7
Interrupts 1
Kill Steal 2
Layering 3
Legacy Game 1
Line Drawing 0
Line of Sight 1
Loans 2
Lose a Turn 0
Map Addition 5
Map Deformation 0
Map Reduction 2
Matching 0
Market 0
Melding and Splaying 0
Memory 3
Modular Board 19
Move Through Deck 2
Movement Points 2
Moving Multiple Units 0
Multiple Maps 2
Multi-Use Cards 1
Narrative Choice/Paragraph 4
Negotiation 0
Network and Route Building 5
Once-Per-Game Abilities 2
Open Drafting 30
Ordering 0
Ownership 0
Paper-and-Pencil 1
Pattern Building 3
Pattern Recognition 0
Pick-up and Deliver 9
Pieces as Map 0
Player Elimination 12
Player Judge 0
Point to Point Movement 6
Programmed Movement 0
Push Your Luck 16
Race 5
Random Production 0
Real-Time 0
Re-rolling and Locking 1
Resource to Move 0
Role Playing 14
Roles with Asymmetric Information 0
Roll/Spin and Move 1
Rondel 0
Scenario/Mission/Campaign Game 5
Score-and-Reset Game 0
Secret Unit Deployment 2
Semi-Cooperative Game 3
Set Collection 36
Simulation 0
Single Loser Game 1
Simultaneous Action Selection 3
Solo/Solitaire Game 24
Speed Matching 0
Spelling 0
Stacking and Balancing 1
Stat Check Resolution 3
Static Capture 0
Storytelling 0
Square Grid 2
Sudden Death Ending 0
Tags 3
Take That 21
Targeted Clues 0
Team-Based Game 11
Tech Trees/Tech Tracks 2
Three Dimensional Movement 0
Tile Placement 22
Track Movement 3
Trading 1
Traitor Game 4
Trick-taking 2
Tug of War 0
Turn Order: Auction 0
Turn Order: Claim Action 0
Turn Order: Progressive 4
Turn Order: Stat-Based 0
Turn Order: Time Track 2
Variable Phase Order 0
Variable Player Powers 33
Variable Set-up 10
Victory Points as a Resource 2
Voting 0
You Choose 2
Worker Placement 1
Worker Placement with Dice Workers 0