Acting 5
Action Drafting 0
Action/Event 0
Action Points 11
Action Retrieval 0
Action Timer 1
Action Queue 1
Advantage Token 1
Alliances 0
Area Majority/Influence 17
Area Movement 2
Auction/Bidding 2
Auction: Dutch 0
Auction: Sealed Bid 0
Automatic Resource Growth 0
Betting and Bluffing 7
Bias 1
Bingo 2
Campaign/Battle Card Driven 1
Card Play Conflict Resolution 0
Catch the Leader 2
Chaining 3
Chit-Pull System 1
Closed Drafting 4
Command Cards 0
Communication Limits 14
Connections 10
Contracts 6
Cooperative Game 40
Critical Hits and Failures 0
Deck, Bag and Pool Building 6
Deck Construction 1
Deduction 10
Delayed Purchase 1
Dice Rolling 25
Die Icon Resolution 1
Different Worker Types 0
Drawing 1
Elapsed Real Time Ending 0
Enclosure 2
End Game Bonuses 16
Events 4
Finale Ending 2
Flicking 1
Follow 0
Force Commitment 1
Grid Coverage 5
Grid Movement 8
Hand Management 32
Hexagon Grid 4
Hidden Movement 1
Hidden Roles 2
Hidden Victory Points 1
Highest-Lowest Scoring 1
Hot Potato 2
I Cut 3
Income 2
Increase Value of Unchosen Resources 2
Interrupts 0
Kill Steal 0
Layering 7
Legacy Game 3
Line Drawing 6
Line of Sight 1
Loans 0
Lose a Turn 1
Map Addition 4
Map Reduction 2
Matching 2
Market 3
Melding and Splaying 0
Memory 15
Modular Board 14
Move Through Deck 0
Movement Points 1
Multiple Maps 2
Multi-Use Cards 2
Narrative Choice/Paragraph 0
Negotiation 0
Network and Route Building 14
Once-Per-Game Abilities 3
Open Drafting 38
Paper-and-Pencil 14
Pattern Building 26
Pattern Recognition 8
Pick-up and Deliver 4
Pieces as Map 1
Player Elimination 2
Player Judge 1
Point to Point Movement 7
Programmed Movement 3
Push Your Luck 22
Race 10
Random Production 0
Real-Time 10
Re-rolling and Locking 2
Resource to Move 0
Role Playing 3
Roll/Spin and Move 5
Rondel 1
Scenario/Mission/Campaign Game 8
Score-and-Reset Game 0
Secret Unit Deployment 1
Semi-Cooperative Game 0
Set Collection 49
Simulation 2
Single Loser Game 1
Simultaneous Action Selection 11
Solo/Solitaire Game 29
Speed Matching 5
Spelling 1
Stacking and Balancing 2
Stat Check Resolution 0
Static Capture 2
Storytelling 11
Square Grid 6
Sudden Death Ending 2
Tags 4
Take That 6
Targeted Clues 3
Team-Based Game 22
Tech Trees/Tech Tracks 1
Three Dimensional Movement 1
Tile Placement 40
Track Movement 7
Trading 2
Traitor Game 0
Tug of War 1
Turn Order: Auction 0
Turn Order: Claim Action 4
Turn Order: Progressive 2
Turn Order: Stat-Based 2
Turn Order: Time Track 3
Variable Phase Order 2
Variable Player Powers 24
Variable Set-up 11
Victory Points as a Resource 5
Voting 4
You Choose 3
Worker Placement 2
Worker Placement with Dice Workers 3